Is there a flag somewhere i need to turn on? If you have this working in a project what version of the engine are you using? I got the force feedback working on the AR project on ios. I also tried creating a simple collision sphere blueprint and attempted to register the overlap events to trigger something and still nothing.I tried just using the client play force feedback effect after a jump for example and nothing is registering.Using the FPS template and attempting to do this just isn’t working for me. I was wondering if anyone had the force feedback effect working on their mac dev environment.